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This example uses OpenLayers v<span>6.12.0</span>. The <a id="latest-link" href="#" class="alert-link">latest</a> is v<span id="latest-version"></span>.
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<i class="fa fa-codepen fa-lg"></i> Edit
</a>
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<h4 id="title">Shaded Relief (with WebGL)</h4>
<p class="tags">
<span class="badge-group">
<a
href="./index.html?q=webgl" class="badge badge-info">webgl</a
><a
class="badge badge-info tag-modal-toggle text-white"
data-toggle="modal"
data-target="#tag-example-list"
data-title="webgl"
data-content="
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./cog-stretch.html&quot;&gt;Band Contrast Stretch&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./cog-style.html&quot;&gt;Change Tile Layer Style&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./heatmap-earthquakes.html&quot;&gt;Earthquakes Heatmap&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./filter-points-webgl.html&quot;&gt;Filtering features with WebGL&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./icon-sprite-webgl.html&quot;&gt;Icon Sprites with WebGL&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./webgl-layer-swipe.html&quot;&gt;Layer Swipe (WebGL)&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./numpytile.html&quot;&gt;Rendering 16-bit NumpyTiles&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./webgl-sea-level.html&quot;&gt;Sea Level (with WebGL)&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action active&quot; href=&quot;./webgl-shaded-relief.html&quot;&gt;Shaded Relief (with WebGL)&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./webgl-points-layer.html&quot;&gt;WebGL points layer&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./webgl-tile-style.html&quot;&gt;WebGL Tile Layer Styles&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./webgl-tiles.html&quot;&gt;WebGL Tiles&lt;/a&gt;"
tabindex="0"
>12</a>
</span>
<span class="badge-group">
<a
href="./index.html?q=shadedrelief" class="badge badge-info">shadedrelief</a
><a
class="badge badge-info tag-modal-toggle text-white"
data-toggle="modal"
data-target="#tag-example-list"
data-title="shadedrelief"
data-content="
&lt;a class=&quot;list-group-item list-group-item-action&quot; href=&quot;./shaded-relief.html&quot;&gt;Shaded Relief&lt;/a&gt;
&lt;a class=&quot;list-group-item list-group-item-action active&quot; href=&quot;./webgl-shaded-relief.html&quot;&gt;Shaded Relief (with WebGL)&lt;/a&gt;"
tabindex="0"
>2</a>
</span>
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<div class="list-group"></div>
</div>
</div>
</div>
</div>
<div id="map" class="map"></div>
<table class="controls">
<tr>
<td><label for="vert">vertical exaggeration:</label></td>
<td><input id="vert" type="range" min="1" max="5" value="1"/></td>
<td><span id="vertOut"></span> x</td>
</tr>
<tr>
<td><label for="sunEl">sun elevation:</label></td>
<td><input id="sunEl" type="range" min="0" max="90" value="45"/></td>
<td><span id="sunElOut"></span> °</td>
</tr>
<tr>
<td><label for="sunAz">sun azimuth:</label></td>
<td><input id="sunAz" type="range" min="0" max="360" value="45"/></td>
<td><span id="sunAzOut"></span> °</td>
</tr>
</table>
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<input id="codesandbox-params" type="hidden" name="parameters">
</form>
</div>
<div class="row-fluid">
<div class="span12">
<p id="shortdesc">Calculate shaded relief from elevation data</p>
<div id="docs"><p>
For the shaded relief, a single tiled source of elevation data is used as input.
The shaded relief is calculated by the layer's <code>style</code> with a <code>color</code>
expression. The style variables are updated when the user drags one of the sliders. The
<code>band</code> operator is used to sample data from neighboring pixels for calculating slope and
aspect, which is done with the <code>['band', bandIndex, xOffset, yOffset]</code> syntax.
</p>
</div>
</div>
</div>
<div class="row-fluid">
<h5 class="source-heading">main.js</h5>
<pre><code id="example-js-source" class="language-js">import 'ol/ol.css';
import Map from &#x27;ol/Map&#x27;;
import View from &#x27;ol/View&#x27;;
import {OSM, XYZ} from &#x27;ol/source&#x27;;
import {WebGLTile as TileLayer} from &#x27;ol/layer&#x27;;
const variables &#x3D; {};
// The method used to extract elevations from the DEM.
// In this case the format used is
// red + green * 2 + blue * 3
//
// Other frequently used methods include the Mapbox format
// (red * 256 * 256 + green * 256 + blue) * 0.1 - 10000
// and the Terrarium format
// (red * 256 + green + blue / 256) - 32768
function elevation(xOffset, yOffset) {
return [
&#x27;+&#x27;,
[&#x27;*&#x27;, 256, [&#x27;band&#x27;, 1, xOffset, yOffset]],
[
&#x27;+&#x27;,
[&#x27;*&#x27;, 2 * 256, [&#x27;band&#x27;, 2, xOffset, yOffset]],
[&#x27;*&#x27;, 3 * 256, [&#x27;band&#x27;, 3, xOffset, yOffset]],
],
];
}
// Generates a shaded relief image given elevation data. Uses a 3x3
// neighborhood for determining slope and aspect.
const dp &#x3D; [&#x27;*&#x27;, 2, [&#x27;resolution&#x27;]];
const z0x &#x3D; [&#x27;*&#x27;, [&#x27;var&#x27;, &#x27;vert&#x27;], elevation(-1, 0)];
const z1x &#x3D; [&#x27;*&#x27;, [&#x27;var&#x27;, &#x27;vert&#x27;], elevation(1, 0)];
const dzdx &#x3D; [&#x27;/&#x27;, [&#x27;-&#x27;, z1x, z0x], dp];
const z0y &#x3D; [&#x27;*&#x27;, [&#x27;var&#x27;, &#x27;vert&#x27;], elevation(0, -1)];
const z1y &#x3D; [&#x27;*&#x27;, [&#x27;var&#x27;, &#x27;vert&#x27;], elevation(0, 1)];
const dzdy &#x3D; [&#x27;/&#x27;, [&#x27;-&#x27;, z1y, z0y], dp];
const slope &#x3D; [&#x27;atan&#x27;, [&#x27;^&#x27;, [&#x27;+&#x27;, [&#x27;^&#x27;, dzdx, 2], [&#x27;^&#x27;, dzdy, 2]], 0.5]];
const aspect &#x3D; [&#x27;clamp&#x27;, [&#x27;atan&#x27;, [&#x27;-&#x27;, 0, dzdx], dzdy], -Math.PI, Math.PI];
const sunEl &#x3D; [&#x27;*&#x27;, Math.PI / 180, [&#x27;var&#x27;, &#x27;sunEl&#x27;]];
const sunAz &#x3D; [&#x27;*&#x27;, Math.PI / 180, [&#x27;var&#x27;, &#x27;sunAz&#x27;]];
const cosIncidence &#x3D; [
&#x27;+&#x27;,
[&#x27;*&#x27;, [&#x27;sin&#x27;, sunEl], [&#x27;cos&#x27;, slope]],
[&#x27;*&#x27;, [&#x27;*&#x27;, [&#x27;cos&#x27;, sunEl], [&#x27;sin&#x27;, slope]], [&#x27;cos&#x27;, [&#x27;-&#x27;, sunAz, aspect]]],
];
const scaled &#x3D; [&#x27;*&#x27;, 255, cosIncidence];
const shadedRelief &#x3D; new TileLayer({
opacity: 0.3,
source: new XYZ({
url: &#x27;https://{a-d}.tiles.mapbox.com/v3/aj.sf-dem/{z}/{x}/{y}.png&#x27;,
}),
style: {
variables: variables,
color: [&#x27;color&#x27;, scaled, scaled, scaled],
},
});
const controlIds &#x3D; [&#x27;vert&#x27;, &#x27;sunEl&#x27;, &#x27;sunAz&#x27;];
controlIds.forEach(function (id) {
const control &#x3D; document.getElementById(id);
const output &#x3D; document.getElementById(id + &#x27;Out&#x27;);
function updateValues() {
output.innerText &#x3D; control.value;
variables[id] &#x3D; Number(control.value);
}
updateValues();
const listener &#x3D; function () {
updateValues();
shadedRelief.updateStyleVariables(variables);
};
control.addEventListener(&#x27;input&#x27;, listener);
control.addEventListener(&#x27;change&#x27;, listener);
});
const map &#x3D; new Map({
target: &#x27;map&#x27;,
layers: [
new TileLayer({
source: new OSM(),
}),
shadedRelief,
],
view: new View({
extent: [-13675026, 4439648, -13580856, 4580292],
center: [-13615645, 4497969],
minZoom: 10,
maxZoom: 16,
zoom: 13,
}),
});
</code></pre>
</div>
<div class="row-fluid">
<h5 class="source-heading">index.html</h5>
<pre><code id="example-html-source" class="language-markup">&lt;!DOCTYPE html&gt;
&lt;html lang="en"&gt;
&lt;head&gt;
&lt;meta charset="UTF-8"&gt;
&lt;title&gt;Shaded Relief (with WebGL)&lt;/title&gt;
&lt;!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer --&gt;
&lt;script src="https://unpkg.com/elm-pep"&gt;&lt;/script&gt;
&lt;!-- The lines below are only needed for old environments like Internet Explorer and Android 4.x --&gt;
&lt;script src="https://cdn.polyfill.io/v3/polyfill.min.js?features=fetch,requestAnimationFrame,Element.prototype.classList,TextDecoder"&gt;&lt;/script&gt;
&lt;script src="https://cdnjs.cloudflare.com/ajax/libs/core-js/3.18.3/minified.js"&gt;&lt;/script&gt;
&lt;style&gt;
.map {
width: 100%;
height:400px;
}
table.controls td {
padding: 2px 5px;
}
table.controls td:nth-child(3) {
text-align: right;
min-width: 3em;
}
&lt;/style&gt;
&lt;/head&gt;
&lt;body&gt;
&lt;div id&#x3D;&quot;map&quot; class&#x3D;&quot;map&quot;&gt;&lt;/div&gt;
&lt;table class&#x3D;&quot;controls&quot;&gt;
&lt;tr&gt;
&lt;td&gt;&lt;label for&#x3D;&quot;vert&quot;&gt;vertical exaggeration:&lt;/label&gt;&lt;/td&gt;
&lt;td&gt;&lt;input id&#x3D;&quot;vert&quot; type&#x3D;&quot;range&quot; min&#x3D;&quot;1&quot; max&#x3D;&quot;5&quot; value&#x3D;&quot;1&quot;/&gt;&lt;/td&gt;
&lt;td&gt;&lt;span id&#x3D;&quot;vertOut&quot;&gt;&lt;/span&gt; x&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;label for&#x3D;&quot;sunEl&quot;&gt;sun elevation:&lt;/label&gt;&lt;/td&gt;
&lt;td&gt;&lt;input id&#x3D;&quot;sunEl&quot; type&#x3D;&quot;range&quot; min&#x3D;&quot;0&quot; max&#x3D;&quot;90&quot; value&#x3D;&quot;45&quot;/&gt;&lt;/td&gt;
&lt;td&gt;&lt;span id&#x3D;&quot;sunElOut&quot;&gt;&lt;/span&gt; °&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;label for&#x3D;&quot;sunAz&quot;&gt;sun azimuth:&lt;/label&gt;&lt;/td&gt;
&lt;td&gt;&lt;input id&#x3D;&quot;sunAz&quot; type&#x3D;&quot;range&quot; min&#x3D;&quot;0&quot; max&#x3D;&quot;360&quot; value&#x3D;&quot;45&quot;/&gt;&lt;/td&gt;
&lt;td&gt;&lt;span id&#x3D;&quot;sunAzOut&quot;&gt;&lt;/span&gt; °&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;script src="main.js"&gt;&lt;/script&gt;
&lt;/body&gt;
&lt;/html&gt;</code></pre>
</div>
<div class="row-fluid">
<h5 class="source-heading">package.json</h5>
<pre><code id="example-pkg-source" class="language-json">{
&quot;name&quot;: &quot;webgl-shaded-relief&quot;,
&quot;dependencies&quot;: {
&quot;ol&quot;: &quot;6.12.0&quot;
},
&quot;devDependencies&quot;: {
&quot;parcel&quot;: &quot;^2.0.0&quot;
},
&quot;scripts&quot;: {
&quot;start&quot;: &quot;parcel index.html&quot;,
&quot;build&quot;: &quot;parcel build --public-url . index.html&quot;
}
}</code></pre>
</div>
</div>
<script src="https://code.jquery.com/jquery-3.5.1.min.js"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/4.5.0/js/bootstrap.bundle.min.js"></script>
<script src="./resources/prism/prism-1.20.0.min.js"></script>
<script src="./resources/common.js"></script>
<script src="common.js"></script>
<script src="webgl-shaded-relief.js"></script>
<script>
$('#tag-example-list').on('show.bs.modal', function (event) {
const button = $(event.relatedTarget); // Button that triggered the modal
const title = button.data('title');
const content = button.data('content');
const modal = $(this)
modal.find('.modal-title').text(title);
modal.find('.modal-body').html(content);
});
var packageUrl = 'https://raw.githubusercontent.com/openlayers/openlayers.github.io/build/package.json';
fetch(packageUrl).then(function(response) {
return response.json();
}).then(function(json) {
var latestVersion = json.version;
document.getElementById('latest-version').innerHTML = latestVersion;
var url = window.location.href;
var branchSearch = url.match(/\/([^\/]*)\/examples\//);
var cookieText = 'dismissed=-' + latestVersion + '-';
var dismissed = document.cookie.indexOf(cookieText) != -1;
if (branchSearch && !dismissed && /^v[0-9\.]*$/.test(branchSearch[1]) && '6.12.0' != latestVersion) {
var link = url.replace(branchSearch[0], '/latest/examples/');
fetch(link, {method: 'head'}).then(function(response) {
var a = document.getElementById('latest-link');
a.href = response.status == 200 ? link : '../../latest/examples/';
});
var latestCheck = document.getElementById('latest-check');
latestCheck.style.display = '';
document.getElementById('latest-dismiss').onclick = function() {
latestCheck.style.display = 'none';
document.cookie = cookieText;
}
}
});
</script>
</body>
</html>